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Hatchery Dev ShopHatchery Dev ShopMonday, January 7, 2013 at 6:00 PM - Thursday, April 4, 2013 at 9:00 PM (EST)New York, NY |
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It's time to put what you learn to work. We're going to teach you how to code in 3 months and then get you really good by working on real projects. Getting ideas out you need to prototype, make it look right, and build it to test the market. These are the skills needed to get ideas out.
This course is going to be a Front End intensive. Core to turning visions, ideas into code and live.
We seek passionate folks interested in coding and startup culture. First we start with classes to pass on skills. Top students are selected to take part in additional paid work on live projects. This feeds directly into positions with companies.
The Hatchery Dev Shop is a rigorous 3-month training program that teaches students how to develop through immersion. Students attend three 3-hour workshops each week and work in teams to build sites and solve website issues while receiving training on how to find and fix software bugs. Making you better.
Classes are 3 nights a week. Holidays will be worked out with classes.
Classes limited to 30 people
Syllabus
Month 1: Photoshop & Illustrator (January 7 - 31)
Mon, Tue, Thurs 6-9pm
· Week1-2: Photoshop
What is Photoshop and how does it work
- Basic functions and tools in Photoshop
Detailed overview covering all tools
- Select and Direct Select
- Marque
- Pen, and Brush kits
- Creating Masks
- Paths
- Bezier curves
- Alignment
- History (how many command z' do I have?)
- Actions
- Creating guides for Print, Web, TV
Stressing how important proper usage of guides are
- Bleed, Trim, and Safety
- Fonts
- Manipulating and usage
- Overview of Characters and Paragraph styles
- Image size vs. Canvas size
- What are smart objects?
Destructive vs Non destructive
- CMYK and RGB
- Selecting Colors, Gradients, PMS, and Defining Patterns
- Levels, Curves, and HSL
- What are channels
Review of special effects
- Modes and Opacity
- Filters and stylizing
- Free Transform
Saving formats
- Save as vs. Save for Web
- PSD
- How Photoshop and Illustrator go hand in hand
· Week 3-4: Illustrator
- Overview of Illustrator
What is Illustrator and how does it work
- Basic functions and tools in Illustrator
Detailed overview covering all tools
- Select and Direct Select
- Warp, Skew, Distort
- Blend
- Creating Masks
- Pathfinder
- Circles, stars, and squares
- Bezier curves
- Strokes
- Alignment
- History (how many command z' do I have?)
- Creating guides for Print, Web, TV
Stressing how important proper usage of guides are
- Bleed, Trim, and Safety
- Fonts
- Manipulating and usage
- Overview of Characters and Paragraph styles
- Artboard and layer management
- CMYK and RGB
- Selecting Colors, Gradients, PMS, and Patterns
- Overview of kuler
Detailed overview of Appearance panel
- Modes and Opacity
- Special Effects
Review of filters and stylizing
- i.e. Arrowheads
Saving formats
- EPS vs AI vs PDF
- How Illustrator and Photoshop go hand in hand
Month 2: Front End Development (February 5 - 28)
Mon, Tue, Thurs 6-9pm
· Week1: We'll go over basic selectors and define the three elements that govern the web. We'll play with them to see how they work. We'll discuss the anatomy of CSS and review the Web Developers Tool. We will complete a real project in 1 week.
· Week 2: We'll step up our basic selector understanding by diving into pseudo classes, combining and grouping selectors. We'll get into advanced CSS 3 and web fonts! We will complete a real project in 1 week.
· Week 3: Let's move the page. We'll take existing jQuery plugins, a.k.a. rapid deployment plugins, and theme them to our site. Of course we'll have to reinforce our understanding of CSS during this week too. We will complete a real project in 1 week.
· Week 4: Responsive sites are the future. We'll learn all the ins and outs to this great concept. We can even add jQuery plugins to the mix for that added understanding. We will complete a real project in 1 week.
Month 3: Live projects (March 5 - April 4)
Mon, Tue, Thurs 6-9pm (last week of April off for Passover)
Week 1-4: Each week we will complete a real projects honing accuracy, speed, and learning how it all works together in agency projects.
** No class last week in March for Passover **
After the program
After the program concludes, participants that finish the course will be able to use their code-base and knowledge to create mobile and web-based applications and work as a junior front-end developer on real projects. We will discuss transitioning you from a student to a junior developer with The Hatchery DevShop.
Student scholarships available.
Please apply by submitting the following to curious@hatchery.vc
1. Paragraph on why you want to learn to code and what you will do with your new powers.
2. Provide reason for financial assistance.
3. Resume. Please list your current programming skills.
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